#ifndef __GLOBALS_H__ #define __GLOBALS_H__ #include "GeoTrans.h" extern HWND g_hWnd; extern CComPtr g_d3drm; extern CComPtr g_d3drm3; extern CComPtr g_scene; extern CComPtr g_camera; extern CComPtr g_viewport; extern CComPtr g_device; extern CComPtr g_pSomeTrans; extern CComPtr g_meshbuilder; extern CComPtr g_frame; extern CComPtr g_pDDrawFact; extern CComPtr g_pDDraw; extern CComPtr g_pTransFact; extern IDirect3DRMMeshBuilder3* g_pOutMesh; extern CComPtr g_cpEffect; extern CComPtr g_clipper; extern D3DCOLORMODEL g_colormodel; extern D3DVALUE g_meshscale; extern D3DRMRENDERQUALITY g_meshquality; extern D3DCOLOR g_meshcolor; extern int g_iLast_x; extern int g_iLast_y; extern char g_szXFileName[MAX_STRING_SIZE]; extern BOOL g_bDrag; extern UINT g_uiMousestate; extern long g_lgMousex; extern long g_lgMousey; extern BOOL g_bEndDrag; #endif