//==========================================================================; // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY // KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR // PURPOSE. // // Copyright (c) 1992 - 1998 Microsoft Corporation. All Rights Reserved. // //==========================================================================; #include #include #include #define VERSION_RES_BIN_NAME "SampVid.ax\0" #define VERSION_RES_BIN_DESCRIPTION "Video Renderer (Sample)\0" #define AMOVIE_SELF_REGISTER #include // Quality management property sheet stuff IDD_QUALITY DIALOG 0,0,240,100 STYLE WS_CHILD FONT 8, "MS Shell Dlg" BEGIN GROUPBOX "Quality management information", -1, 4, 3, 170, 93, WS_GROUP LTEXT "Frames played", IDD_Q1, 10, 15, 120, 12 EDITTEXT IDD_QDRAWN, 130, 15, 40, 12, ES_READONLY LTEXT "Frames dropped in Renderer", IDD_Q2, 10, 28, 120, 12 EDITTEXT IDD_QDROPPED, 130, 28, 40, 12, ES_READONLY LTEXT "Average frame rate achieved", IDD_Q4, 10, 41, 120, 12 EDITTEXT IDD_QAVGFRM, 130, 41, 40, 12, ES_READONLY LTEXT "Jitter (std dev frame time) (mSec)", IDD_Q5, 10, 54, 120, 12 EDITTEXT IDD_QJITTER, 130, 54, 40, 12, ES_READONLY LTEXT "Average sync offset (mSec)", IDD_Q6, 10, 67, 120, 12 EDITTEXT IDD_QSYNCAVG, 130, 67, 40, 12, ES_READONLY LTEXT "Std dev sync offset (mSec)", IDD_Q7, 10, 80, 120, 12 EDITTEXT IDD_QSYNCDEV, 130, 80, 40, 12, ES_READONLY END STRINGTABLE DISCARDABLE BEGIN IDS_NAME, "Quality" END