#===========================================================================; # # THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY # KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE # IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR # PURPOSE. # # Copyright (c) 1992 - 1998 Microsoft Corporation. All Rights Reserved. # #---------------------------------------------------------------------------; # # DirectShow Project Makefile # # Targets are provided by DSHOWSDK.MAK # # all Create executables (default). # clean Remove all files created by any goal. # #===========================================================================; # Location relative to root of SDK tree. !ifndef DXMEDIASDK DXMEDIASDK = ..\..\..\..\..\.. !endif # Location relative to master DSHOWSDK sample makefile. !ifndef DSHOWSAMPLE DSHOWSAMPLE = ..\.. !endif # project overrides !undef USE_LIBCMT_LIB USE_DEFAULT_LIB = 1 # Target TARGET_NAME = MFCPlay TARGET_TYPE = PROGRAM # Source files SRC_FILES = mfcplay.cpp \ mfcdoc.cpp \ mainfrm.cpp \ mfcvw.cpp INC_FILES = stdafx.h \ $(DXMEDIASDK)\include\strmif.h \ $(DXMEDIASDK)\include\control.h \ $(DXMEDIASDK)\include\evcode.h \ $(DXMEDIASDK)\include\uuids.h RC_FILE = player.rc PCH_HEADER = stdafx.h PCH_NAME = stdafx # Exe specifics EXE_TYPE = windows # additional libraries LINK_LIBS = shell32.lib \ comdlg32.lib \ oldnames.lib # C defines C_DEFINES = -D_AFXDLL -D_AFX_NO_FORCE_LIBS -DOLE2ANSI # include DSHOWSDK.MAK !include "$(DSHOWSAMPLE)\dshowsdk.mak"