// This code and information is provided "as is" without warranty of // any kind, either expressed or implied, including but not limited to // the implied warranties of merchantability and/or fitness for a // particular purpose. // Copyright (C) 1996 - 1998 Intel corporation. All rights reserved. // IPlay.h : main header file for the IPLAY application // #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CIPlayApp: // See IPlay.cpp for the implementation of this class // class CIPlayDoc; // defined in IPlayDoc.h class CIPlayApp : public CWinApp { public: CIPlayApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CIPlayApp) public: virtual BOOL InitInstance(); virtual int Run(); //}}AFX_VIRTUAL // Notify when document created / destroyed public: void OnDocumentCreated( CIPlayDoc *pIPlayDoc ); void OnDocumentDestroyed( CIPlayDoc *pIPlayDoc ); // Point to our single document protected: CIPlayDoc *m_pIPlayDoc; // Implementation //{{AFX_MSG(CIPlayApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; /////////////////////////////////////////////////////////////////////////////