//==========================================================================; // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY // KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR // PURPOSE. // // Copyright (c) 1992 - 1998 Microsoft Corporation. All Rights Reserved. // //--------------------------------------------------------------------------; // // igargle.h // // A custom interface to allow the user to adjust the modulation rate. // It defines the interface between the user interface component (the // property sheet) and the filter itself. // This interface is exported by the code in gargle.cpp and is used // by the code in gargprop.cpp. #ifndef __IGARGLE__ #define __IGARGLE__ #ifdef __cplusplus extern "C" { #endif // // IGargle's GUID // // {d616f352-d622-11ce-aac5-0020af0b99a3} DEFINE_GUID(IID_IGargle, 0xd616f352, 0xd622, 0x11ce, 0xaa, 0xc5, 0x00, 0x20, 0xaf, 0x0b, 0x99, 0xa3); // // IGargle // DECLARE_INTERFACE_(IGargle, IUnknown) { // Compare these with the functions in class CGargle in gargle.h STDMETHOD(get_GargleRate) ( THIS_ int *GargleRate // [out] the current gargle level ) PURE; STDMETHOD(put_GargleRate) ( THIS_ int GargleRate // [in] Change to the level of gargle ) PURE; STDMETHOD(put_DefaultGargleRate) ( THIS ) PURE; STDMETHOD(put_GargleShape) ( THIS_ int GargleShape // [in] 0=triangle wave, 1 = square wave ) PURE; STDMETHOD(get_GargleShape) ( THIS_ int *GargleShape // [out] the current shape, 0=triangle, 1=square ) PURE; }; #ifdef __cplusplus } #endif #endif // __IGARGLE__